Reimagining Pedagogy
Arts education has a fundamental role to play in societal change. I believe that systems-oriented models of learning and teaching will be vital to realising that potential.
Changing student needs, alongside acute pressures facing higher education institutions, demand innovation in pedagogy. New approaches must embrace uncertainty and change, be systems-oriented and generate meaningful outcomes for individual students, as well as being bold addressing the complex problems we face in society.
Education should be a critical process of active knowledge production, building interrelationships across boundaries of traditional fields, developing solutions that can be meaningful in complex real world circumstances.
This is the context in which I have developed pedagogical practice that explores the value and impact of serious play and game-led experiences, active multi-platform interaction, and post-disciplinary study. I have strong track record of academic leadership and world-class research in pedagogy, systems approaches, and cross-disciplinary audience engagement, where these are highly related areas.
I have a decade of experience in formal and informal education settings, including seven years in higher education teaching and curriculum design and three years in public engagement. I've developed and led pedagogical projects in collaboration with international organisations including LG Display, the British Academy and the BBC, and collaborated with scholars across the world on pedagogical research relating to systems change and the future of education.
I developed six undergraduate courses at Falmouth University in Entrepreneurship, founded on principles of human-centred design and systems thinking. As Head of Programme in Information Experience Design at the Royal College of Art, I led the redesign and launch of a new programme , structured on integrated modes of collaborative knowledge production and research-led learning and teaching at postgraduate level.